Getting Gritty

Just when I thought things couldn’t get any busier, they did! More projects, more panels, more academic pursuits. I’m very happy to be so connected with so many wonderful people.

So let’s start with some bad news/good news. The panel I was hoping to get in on at the American Academy of Religion Annual Meeting didn’t form. Just not enough people putting forward abstracts for that particular subject (which was the relational space between ARGs/LARPs and religion/myth). I think a Gothic Monsters panel formed instead. Alas. I got a pat on the head for my proposal, but ultimately it had nowhere to go, so it’s getting shelved for now. This is actually the first time I have ever been turned down on a proposal. It looks like my long running lucky streak is finally over. In a way, this is actually good. As an academic it’s important for me to be able to respond resiliently to critique and setbacks, and the best way to do that is through practice. Well, not too much practice : p

The good news is that I was offered a summer research position at Carnegie Mellon, working out of the brand new games lab under the amazing leadership of games scholar Jessica Hammer. I’ll be doing research on larpers, specifically. Hurrah! I’m very honored and incredibly excited for this opportunity. Good research is going to come out of this that will hopefully benefit the community in the long run.

Other good news: I found out just today that my proposal for an academic paper in the upcoming peer reviewed section of the Wyrd Con Companion Book has been accepted. I’m starting to feel a little old hat, as this will be my third year publishing in this journal in a row. However, I’m excited that I have managed to lay the foundation for the type of scholarship being approached so that now we can really delve into it. The Wyrd Con Companion Book has always selected a variety of excellently research papers, and I am proud to be in good company.

Backing up a little bit, I was also recently a speaker at Maelstrom, an innovative new gaming convention on the East Cost whose panel series focused heavily on minority issues. I basically talked until a dropped, sitting on two round tables and an additional three panels. It was awesome and I would definitely consider going back next year. Mad props to Avonelle Wing for making the entire thing possible and helping foster an environment where minorities can have a voice.

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I am also participating in an Indie + miniseries called Gaming As Other. This should probably be familiar to a few people by now, as I’ve participated in a series of Gaming As Other panels and speaking events already. They’re short little clips that boil down to a few key ideas each time. I believe we are running a series of three. The first one has already been completed, and you can watch it here!

Other than that I’m still slaving away at my current projects in both Hollywood and the gaming sphere. I made a brief appearance at WonderCon, and I’m now gearing up for Wyrd Con in May. And yep, still doing the Ph.D. thing. Life is good. See you around!

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